Starting Up An Indie


Scott Macmillan, Macguffin Games.

Session Notes

Jon Radoff's Notes

(from his blog)

"This was a roundtable discussion about starting an indie game studio. We discussed a number of the financing options available including publishers, venture-capital, angel investors, and friends-and-family. The main advice I shared: be careful with friends-and-family money — and make sure you have good legal and accounting advice at the beginning of your venture, because it always costs more to fix things later."

Jason McIntosh's Notes

"Bootstrapping" is the word for what I'm doing now: Subsidizing development work through consulting (or whatever).

The MIT Enterprise Forum has a new competition (new since I last attended, anyway) which awards seed money to startups. Worth looking into.


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